﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Gakita.View
{
    /* Interface to let the gameview know when a rabbit or the player dies */
    interface RabbitPlayerDeathListener
    {
        void RabbitIsDead(Model.Enemies.Rabbit aRabbit);
        void PlayerIsDead();
    }
}
